Kars Keizer 1 Posted October 12, 2020 An script to find the object type number and name of the selected item, works also when placed in right mouse button menu. _hObject=vs.LSActLayer()#get handle of last selected object _tObject=vs.GetTypeN(_hObject)#get typeindex #_tObject=_hObject.type is also possible _list=["1","Line","Rectangle","Oval","Polygon","Arc","7","Freehand","3D Locus","Text","Group","12","Rounded rectangle","Bitmap Image","Symbol in document","Symbol definition","2D Locus","Worksheet","19","20","Polyline","PICT Image","23","Extrude","3D Polygon","26","27","28","Layer Link","30","Layer","32","33","Sweep ","35","36","37","Multiple extrude","39","Mesh","Mesh vertex","42","43","44","45","46","Record Definition (Format)","Record","Document script (1)","50","Script palette (1)","52","53","54","55","Worksheet container","57","58","59","60","61","62","Dimension","64","65","Hatch definition (1)","67","Wall","69","70","Column, Floor, Roof Face","72","73","74","75","76","77","78","79","80","Light","Roof edge","Roof object","CSG Solid (Addition,Subtraction)","85","Plug-in object","Roof element","88","Round walls","90","91","Symbol folder","Texture","Class definition (1)","Solid (Cone, Sphere, ...)","96","Texture Definition(Material)","98","99","100","101","102","103","104","105","106","107","108","109","110","NURBS Curve","112","NURBS Surface","114","115","116","117","118","Image Fill Definition (1)","Gradient Fill Definition (1)","Fill Space (1)","ViewPort"] vs.AlrtDialog('type no. :',_tObject,'\ntype name :',_list[_tObject-1]) # show type index and type name of selected object in an dialog Quote Share this post Link to post