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Tom Klaber

Framing Members Should be able to use Materials

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Materials is a great addition - but the implementation is lacking and feels very stuck on top rather than truly integrated.  Framing members for example can't use materials.  Simple objects have this checkbox that you first have to select to then open the options for materials.   As mentioned before the way the render tab handles Textures is inconsistent. 

 

Anyway - to the problem at hand - wanted to make a framing plan and add a texture to the framing members but was not able to.

 

 

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17 minutes ago, Tom Klaber said:

wanted to make a framing plan and add a texture to the framing members but was not able to.

 

No experience with that tool from my side,

 

but doesn't that work by Class Materials or via OIP ?

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Hi Tom

I just tried adding a texture to a framing member using the render tab, and it seemed to accept a texture fine.

Brett

Framing Member Texture.jpg

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I've got feeling that framing member was deliberately left out of new material resource. I guess structural member will eventually replace it (judging from virtual summit keynote and mention of improved structural member).

While you can apply texture to timber frame its mapping is not correct in rafters and sloped members.

I've decided to make transition to structural member because of material ability even though it is quite difficult to model for example rafter member with some slope. I do it now with assistance of framing member that I delete when structural member is properly placed/has correct slope.

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If there are certain objects that you can't apply a material to ... then surely the whole concept is broken.

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The Structural Member doesn't support styles and is very quirky (read: impossible) to use in 3D.

So all of us do use the Framing Member instead, which also doesn't support styles, but is very reliable and can be more easily set to our drawing standards.

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