I do very often create closed geometries (pen+fill) while designing: sometimes 2d only, sometimes as a shape to extrude/pull/push for massing.
An "hidden treasure" I recently re-discovered is the "bucket option" (inner boundary mode) in the 2d polygon tool (while I am used to it creating slabs). Most design software/apps would probably emphasise - in their UI/UX - the action needed while designing (fill that blank area!) rather than trusting the capacity of the users to remember where exactly the mode of a tool is located.
Furthermore, besides geometrical and/or code technicalities, I wouldn't be able to determine any difference in terms of shaping between a closed polyline and polygon.
A few enhancement proposals/requests, increasing visual consistency and going for fewer but smarter tools (which looks the way VW has developed lately, and I really appreciate it)
combine 2d Polygon, 3d Polygon and Polyline in just one tool
introduce a "bucket tool", which could simply do what the "2d polygon > inner boundary mode" and the "menu > modify > combine into surface" are already doing.
if not, please add a "inner boundary mode" to the Polyline tool (which means > turn the "combine into surface" menu command into a visual "mode" icon under the polyline tool)
combine "menu > model > extrude" and the "push/pull" tools (here I see the geometrical difference... but... after all the love given to the push/pull tool in VW2021... not sure how, but it would be nice to have these 2 actions somehow combined... the extrude command looks almost a legacy from a previous 2d world)
(please please please) make the Reshape tools > "Add/Delete Vertex" and "Hide or show edges" mode available for the rectangles family as well. In my experience this is soo confusing: the same tool non-acting on similar shapes (although made with different tools/geometries), and requesting many extra steps (e.g.: select a shape > want to hide an hedge > find out it was made with the rectangle tool > convert it to polyline (ouch, that conversion to polyline popup window asking for more choices...) or > pick a vertex and deform it > go back to a rectangular shape with snaps and smart edges > add vertex and/or hide/show edges.
Not sure if this has to do with UI/UX @Ian Lane or with tools enhancements @Donald Ward.
PS: I've just realized that the "menu > modify > convert to polyline" command might be for some localised European versions only, can't find it in the VW Architect US/international licence.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
StefanoT
I do very often create closed geometries (pen+fill) while designing: sometimes 2d only, sometimes as a shape to extrude/pull/push for massing.
An "hidden treasure" I recently re-discovered is the "bucket option" (inner boundary mode) in the 2d polygon tool (while I am used to it creating slabs). Most design software/apps would probably emphasise - in their UI/UX - the action needed while designing (fill that blank area!) rather than trusting the capacity of the users to remember where exactly the mode of a tool is located.
Furthermore, besides geometrical and/or code technicalities, I wouldn't be able to determine any difference in terms of shaping between a closed polyline and polygon.
A few enhancement proposals/requests, increasing visual consistency and going for fewer but smarter tools (which looks the way VW has developed lately, and I really appreciate it)
Not sure if this has to do with UI/UX @Ian Lane or with tools enhancements @Donald Ward.
PS: I've just realized that the "menu > modify > convert to polyline" command might be for some localised European versions only, can't find it in the VW Architect US/international licence.
Link to comment
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.