Maybe this will be of use to someone encountering this behaviour -
Yesterday, drew some structural members (beams) and they displayed correctly (three dashed lines).
Today, moved one beam over and it acquired arrows at the end of the beam. I could not find any way to turn off these arrows. The attribute palette is greyed out and there are no settings for the beam to address this.
It seems that the state of the attribute palette at the time of creating the beam is applied to the beam lines. I had an arrow turned on for one end. I can see the logic in this. However, the attribute palette is not available while doing a beam edit.
Solution - Make sure the attribute palette is correct before creating the beam. If the beam is mucked up, make a copy with the correct settings and delete the funky beam.
There have been many posts about the inconsistency between tools. This is a good example. If I draw a line, I can edit the attributes later. If I create a structural member, I cannot do this and have to create a new member to fix it.
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KrisM
Maybe this will be of use to someone encountering this behaviour -
Yesterday, drew some structural members (beams) and they displayed correctly (three dashed lines).
Today, moved one beam over and it acquired arrows at the end of the beam. I could not find any way to turn off these arrows. The attribute palette is greyed out and there are no settings for the beam to address this.
It seems that the state of the attribute palette at the time of creating the beam is applied to the beam lines. I had an arrow turned on for one end. I can see the logic in this. However, the attribute palette is not available while doing a beam edit.
Solution - Make sure the attribute palette is correct before creating the beam. If the beam is mucked up, make a copy with the correct settings and delete the funky beam.
There have been many posts about the inconsistency between tools. This is a good example. If I draw a line, I can edit the attributes later. If I create a structural member, I cannot do this and have to create a new member to fix it.
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