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Custom door leaves not rendering correctly


Tully

Question

I'm having an issue where custom door leaves in VW2021 are getting doubled in hidden line renderings, in this case artistic rendering with the foreground rendering mode hidden line. It looks just fine in OpenGL and other rendering modes. This is a door library that I've been building over the last number of years and have never had a problem before.

 

It looks like the original door is being placed in front of the scaled door instance.

 

Anyone have any ideas, or is this just a bug in 2021?

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