Ed Wachter Posted August 25, 2020 Share Posted August 25, 2020 (edited) Attached images show an extrude (highlighted on Image #1) and the editing space of the extrude (Image #2). You'll see that the extruded geometry appears rotated 90 degrees when editing. How can I create these extrudes to avoid this rotation when editing? Is this related to the orientation of the working plane? Or is it normal to need to re-orient when editing? Any assistance would be greatly appreciated. Thanks Ed Image 1 Screen Shot 2020-08-25 at 3.34.33 PM.pdf Image 2 Screen Shot 2020-08-25 at 3.34.56 PM.pdf Edited August 25, 2020 by Ed Wachter Quote Link to comment
zoomer Posted August 25, 2020 Share Posted August 25, 2020 Unfortunately in VW you should never ever rotate or mirror copies of Extrudes in VW. You should even not try to move any Extrudes that contain more than a single 2D Element. (Although these would be quite handy) I also would like to do my facade panels by Extrudes with multiple Rectangles inside. Sooner or later VW will run havoc. Sometimes even when you try to create them from scratch by auto plane mode in the correct location but copying or arraying 2D Rectangles in Edit Mode later. That Extrudes behaviour changed over various VW releases but I think it got even worse over the last years. I still fight with my large Extrudes, for a whole facade layer in my multi year projects but I think the safer way would be to use Symbols instead for any multi-used panel size and just copy/array these around. Quote Link to comment
Ed Wachter Posted August 25, 2020 Author Share Posted August 25, 2020 Well, that certainly helps. I have often rotated, moved and mirrored these kinds of extrudes. It sounds like even if I avoid these operations I may still experience some unexpected behavior from VW. Quote Link to comment
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