Mickey Posted June 22, 2020 Share Posted June 22, 2020 I am trying to make some 3D musical notes. I am working with a visual artist on a project, and I need to do some modeling that has physical musical notes. I found some shared vector graphics, and opened those in Illustrator, exported them as DXF files, imported each one to an individual VWX file, made a surface, and extruded them Yeah me! The artist didn't like the musical notes I found, and has instead drawn new ones Boo me I went through this earlier in the project where we wanted a heart. I took the PNG file dumped it in VW then used a series of arcs to re create the shape, made a surface out of them, and extruded. Woo-Hoo heart. But the thought of having to that gag for 4 different complex musical notes has me rethinking my approach. I'm pretty certain that I'm using the wrong software to do this. I bet there's something out there that could take a PNG, trace it, then extrude, and model it on an iPad, but I don't want to buy, and learn a new modeling program just for this small project. There has to be a better way. Doesn't there? Thanks in advance -mickey Quote Link to comment
Kevin Allen Posted June 22, 2020 Share Posted June 22, 2020 Ai and VWX both have Trace Bitmap functions. 1 Quote Link to comment
Mickey Posted June 22, 2020 Author Share Posted June 22, 2020 29 minutes ago, Kevin Allen said: Ai and VWX both have Trace Bitmap functions. OK I did a search in Help and found the tool. There's very little information about how to use it, and what the numbers mean, but I kind of got it to work. It looks like it's very sensitive to how the image file is imported. Once I slap it around a little I think it will reveal its secrects It would be nice if VW would offer some deeper explanation of what the numbers mean. This is not the only example of that. But this method is going to be way better than what I was doing before Quote Link to comment
Kevin Allen Posted June 23, 2020 Share Posted June 23, 2020 As IO recall, the higher the number, the closer to the original object, I think you have a choice of 1-5 and it defaults to three.If you're tracing an in k drawing, going higher will get every bump or bleed int he image, adding lots, perhaps too much detail. It's pretty fast and then easy enough to quickly experiment. The AI trice function is better, but you then have to export to DXF, use Select Connected Objects and Combine into a new surface. 1 Quote Link to comment
bcd Posted June 23, 2020 Share Posted June 23, 2020 I believe there's a Marionette floating about to automatically generate 3d map from a 2d image. Quote Link to comment
Mickey Posted June 23, 2020 Author Share Posted June 23, 2020 2 hours ago, bcd said: I believe there's a Marionette floating about to automatically generate 3d map from a 2d image. Can you expand on that thought? Link to something maybe? Quote Link to comment
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