G_Hannigan Posted January 11, 2006 Share Posted January 11, 2006 Dunsterville, I assume you are exporting to C4D. 1. Enter the Classes window. Double click on the appropriate wall class. This opens the edit class box. Select the Walls Tab on the right. You can then assign a texture to the sides & center of the wall class. Close the dialogue boxes. 2. Go to File-Export-Cinema4D Export. Select: Export: Name of texture - Not Class. When you open in C4D - the Int. & Ext wall surfaces will be listed in the VW "Container" and can have textures applied directly. George [ 01-11-2006, 01:04 PM: Message edited by: George Hannigan ] Quote Link to comment
dunsterville Posted January 12, 2006 Author Share Posted January 12, 2006 Hello, I'm trying to find a quicker routine than I have right now. . . Does anyone have a good way of turning a Wall Object in VW into somthing that has a Brick texture on one side, and rendered Plaster on the other side? Maybe I'd be able to use it in the AEC/Select Wall Type dialogue eg: Is there a way of splitting a wall down the middle, during the Wall preferences setup allowing different Materials to be assigned? Do I cheat inside Cinema instead by changing the textures depending on whether I am rendering the inside or the outside? I do an Offset for all the exterior walls, in which case how does that affect a Window or a Door in the 'enveloped' inner wall ? Any ideas would be gratefully received. Best wishes (and a prosperous new year), Dunsterville Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.