E|FA 210 Posted November 25, 2020 My understanding is that 'Site-DTM-Modifier' is not changeable (similar to None and Dimension classes). It is extremely useful in that placing 3d polygon (and other?) objects into this class turns them into site modifiers. This is not well documented in the help system https://app-help.vectorworks.net/2021/eng/index.htm#t=VW2021_Guide%2FSiteModel1%2FSite_model_modification_overview.htm 1 Quote Share this post Link to post
Rossford 27 Posted November 25, 2020 I think you have to use that class exactly as VW labels it, at least that has been my experience as well. Quote Share this post Link to post
hollister design Studio 31 Posted November 25, 2020 @E|FA and @Rossford Got it. Unfortunate ...although I have no issue renaming 'Dimension' to '00-DIM' and 'None' to 'NONE" them staying renamed. Quote Share this post Link to post
Christian Fekete 17 Posted December 5, 2020 @Taproot do you create a text file and then a .sta file uploaded in VW or is there a prefered process ? great post, thanks for starting this 1 Quote Share this post Link to post
Taproot 238 Posted December 7, 2020 On 12/5/2020 at 6:32 AM, Christian Fekete said: @Taproot do you create a text file and then a .sta file uploaded in VW or is there a prefered process ? great post, thanks for starting this Christian, I'm not sure exactly what you're asking.... as far as creating an office template, we did that in VW directly (no text file). Our plan was to use the template as a beta for active projects and weave back in refinements to the master standard. Instead, what we've found is that the "template" is constantly being upgraded with minor tweaks and refinements. We have a small office, so this is feasible... a larger office would likely not have this level of flexibility. 2 Quote Share this post Link to post
Mark Aceto 418 Posted December 7, 2020 (edited) I would definitely be interested in a master template CSV file that I could maintain without having to open VW and enter dialogs. I find myself doing some version of that with many things in life (outside of VW). Very quick to edit, and then import. Would kill for that with workspaces too. I just get overwhelmed by all of the tinkering and fiddling with settings buried and scattered all over the place. Edited December 7, 2020 by Mark Aceto 3 Quote Share this post Link to post
PLENZEN 4 Posted December 16, 2020 I also like the 9 class limit. Clutter is driving me crazy. Does anyone know if you can have callouts by default to an ANNO class for example? Dimensions do this out of the box, but I really need callouts to do it for simplicity Quote Share this post Link to post
Boh 439 Posted December 16, 2020 For me more classes = more control not clutter. It does require more consideration in how it is set up however. We use hundreds of classes but with a hierarchical setup they collapse down to a list of just 14 lines. To my knowledge you can’t have callouts go straight to a particular class on creation unless that class is the active class. You might be able to create a script using the custom visibility tool that would select the callout tool and place the callout on a particular class. Downside is that after creating a callout it would revert back to your previous tool selection. So to make multiple callouts you would have to select the script multiple times. 1 Quote Share this post Link to post
PLENZEN 4 Posted December 16, 2020 I will have to look into making a script - pros and con, but it may work for me. The problem I am having with having a lot of classes (for me clutter) is that even with hierarchy I have to wade through especially since VW does not automatically put some objects on a class and I miss selecting the class when creating the item since some and some do not. I am totally with you on the control and flexibility of classes. Quote Share this post Link to post
E|FA 210 Posted December 16, 2020 2 hours ago, PLENZEN said: Does anyone know if you can have callouts by default to an ANNO class Try using the "Custom Tools/Attributes" command, and check the Tool and Class boxes while the Callout tool and ANNO class are selected. I believe the downside is that you lose the option of using key commands for the tool, and have to double-click in the script palette to activate. Quote Share this post Link to post
Pat Stanford 1,445 Posted December 16, 2020 Since Custom Tools/Attributes just creates a script, you could relatively easily make a Plug-in Tool from the script and then add that to the workspace and give it a keyboard shortcut. I think you could even remove the original Callout Tool from your workspace and just replace it with your Custom Tool script. But I would recommend keeping the original as a secondary function of the Tool icon. Quote Share this post Link to post
Boh 439 Posted December 16, 2020 (edited) 1 hour ago, E|FA said: Try using the "Custom Tools/Attributes" Yeah this is the one. I mistakenly called it the custom visibility tool in my last post. It produces a basic script. An actual scripter (I.e. not me ) could no doubt produce something more like what you want. Maybe another workaround option is to make a callout a green symbol set to be assigned to the ANNO class on insertion? A blue symbol is set to convert to a plugin object or group on insertion rather than stay as a symbol. Might be worth a try. Edit: Yes I just tried this and it does work as a simple workaround. (Should have said a green symbol not a blue symbol tho...) 2020-12-17 08-50-19.mp4 Edited December 16, 2020 by Boh 2 Quote Share this post Link to post
PLENZEN 4 Posted December 16, 2020 Thanks for all the responses. I'm green to VW but things are starting to all make sense once you ignore the Revit and AutoCad mindset. And VW is very adaptable and allows for a lot of flexibility. Again thanks for the assistance. 2 Quote Share this post Link to post
PLENZEN 4 Posted December 17, 2020 Thanks for the video... you guys/gals rock! 1 Quote Share this post Link to post