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VW 2020 shadows working in Open GL viewports but not with renderworks


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The shadows were previously working fine in this viewport, but today when I opened the file and re-rendered the viewport, the shadows wont come on.

I've tried inserting a new heliodon, checked my classes and settings

the shadows do work when i render with OpenGl so i have no idea what is wrong!

2020-06-09 (1).png


Edited by zoeageorg

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Hello zoeageorg:


Make sure the heliodon class and layer are on in the viewport.  According to the Visualization palette there are no heliodons active in that viewport.


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It looks like the None class might be turned off too.  As a general rule keep the None class visible.  Objects inside other objects are often in the None class and will act strangely when None is turned off.  HTH



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