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Morning/afternoon/evening world!

 

Wondering if anyone can help me, I'm trying to apply textures to doors in walls. I'm going to the render tab in object info and chaging it to an appropriate texture but it doesn't seem to be applying it in the opengl of the model.

 

Any ideas on what I'm doing wrong...... again.....

 

Thanks,

 

Jazz

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In the OPIP, with the door selected, go to settings and then classes and use a class to add the texture.

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In you OpenGL Settings, make sure the Use Textures box is checked.

 

Also, almost every part of a door can have a different class. Click the Settings button. Go to the Classes pane. Make sure the different parts are either set to classes with Textures applied or set to <Door Class> to adopt the texture from the class that the door is in.

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