jeff prince Posted June 19, 2020 Author Share Posted June 19, 2020 This is such a vexing problem, I had to run through some more experiments before retiring for the night. All of my effort had been around creating image props, so I started there. I then decided to make a new Plant Object using the same texture I had been using all along, only having VWX make the imageprop as part of defining the new plant. This yielded a successful result, though it does not solve the greater problem I identified earlier in this thread with regards to how VWX exports alpha channels applied to 3D model textures and standard user created image props. I have no idea of what is going on under the hood, but maybe there is an explanation that can be offered? Still, the 3D model issue is unresolved, so I hope to hear something on that @Dave Donley when you have a chance. 2 1 Quote Link to comment
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