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Vanishing objects in OpenGL


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I have a number of items that seem to lose parts when rendered in OpenGL. Parts, but not entire objects, of extrusions, extrusions along paths especially seem to render fine in renderworks & appear in wireframe but vanish in OpenGL. I find RenderWorks cumbersome for what I need (essentially mass modeling) and prefer to use the quicker OpenGL. What can I do to make these items reappear?

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