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Tangent curved walls in hidden line viewport

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Is there a way to eliminate the vertical line between the two curved walls shown below? The walls are tangent, but the line still shows even when increasing the smoothing angle in the viewport settings. The line doesn't a ppear in an OpenGL render.

screengrab.png

curved wall test.vwx

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Unfortunately, no - there is no way to fix this other than putting a white masking polygon object over the offending line in DLVP annotations. This is a long standing bug that has been reported for years; See thread linked below for reference.

Curved Walls in Hidden Line

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Just now, rDesign said:

Unfortunately, no - there is no way to fix this other than putting a white masking polygon object over the offending line in DLVP annotations. This is a long standing bug that has been reported for years; See thread linked below for reference.

Curved Walls in Hidden Line

 

Good to know, thanks. Interesting that the bug also occurs with stacked curved walls. 

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