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Hi all.

This viewport is rendered background=unshaded polygon. Has anyone experienced the unwanted diagonal lines, indicated in green, attched? Seem to be associated with a re-shaped wall....any comments welcome. Rendering in opengl solves the problem. (I used unshaded polygon because it renders two extrudes semi-transparent, the ones showing existing gables of this extended house.)

200511 GA Tech 1.pdf

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Just a thought, if object was non-coplanar you could get this effect.

 

Also I had a drawing a few years back where I'd imported some linework and vw decided it would put an (onscreen invisible) line thru a polygon that appeared to be flat and the line printed. Took ages to find the object and explode it and remove problem. I know nothing of rendering in vw tho; so YMMV.

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