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most effecient geometry?


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Hi

 

I imported step files and they were drawn very fast in openGL. I had to convert them to get rid of some geometry so i chose nurbs. Now they are very slow to update. I have to watch as face after face is drawn. How can I convert them back to something less clunky?

 

thank you

 

397047826_Screenshot2020-05-10at18_30_08.thumb.png.06e6bda4968821393e635897d2b875ff.png

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