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Rotating a Texture in the Object Info Palette - Render Tab alters the Offset H & Offset V Settings?


Elite Exhibits

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Rotating a Texture in the Object Info Palette - Render Tab alters the Offset H & Offset V Settings?

VW 2020 SP 3.1 Build 537701 (64-bit)  iMacPro OS 10.15.4


Apply Texture to an Extrude Line.

Based on how the extrude was created, the Texture appears 90 degrees to what is desired.

Open Object Info Palette  /  Render Tab

Enter 90 in Rotation

Texture rotates but also changes the settings for the Offset H & Offset V

Reset Offset H & Offset V by back to Zero in both locations.

Texture is now in desired position and rotation.

 

 

Where is a Preference or a way to stop this Offset H & Offset V change from occurring?

The “Rotated Location” of the Texture appears arbitrary. Is there logic to these dimensions?

Please let me know - Thanks - Peter

 

Rotate Alters settings.mov

Rotated Texture_Why.pdf

 

 

 

Rotated Texture_Why.pdf

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3 answers to this question

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"Rotation" rotates the texture from the center point of the image, while "Offset" is the relationship between the texture mapping origin and the lower-left corner of the texture. 

 

It's a bit dumb, but that's how it currently works.

 

It might be easier to see what's happening if you play around with the Attribute Mapping Tool.

 

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