JazzLX Posted April 4, 2020 Share Posted April 4, 2020 Hi all, Hope everyone is healthy and staying safe! I have a little question, which I'm posting here rather than in one of the specific topic areas as I work in the Ents industry but I think this may be more of an architectural question. So I'm recreating a venue which has a load of Arched tunnels in it. I've used the floorplan as a guide and built the base structure using extrusions, as the main walls are pretty darn thick. I've then used various subtracting solid extrusion techniques to create the arched roofs through the building. I'm reasonably pleased with myself, not exactly the best at modelling etc so was feeling pretty chuffed until I got to the internal walls. I was going to use the wall tool to make my life easier but for some reason I can't get my head around the stories and layers function (despite the fact I sat in on the excellent architecture webinar last week). So now I can't get a wall to be anything really. Even unstyled. But I also don't think that this will help in what I'm about to query. So I started to build all the internal walls as extrusions and punching out door holes using the subtract solids tool, all fine, but what I really want is for the internal walls to follow the curve of the arched roof, so when I turn this class off it still looks curvy. Is there an easier way of doing this other than making another extrusion to subtract from the walls? And also, is there a way of selecting all the walls to remain and just subtract the curved extrusion from all of them at once? I have a funny feeling I'm doing this in a long winded fashion. Any pointers would be greatly appreciated! The file is attached in case anyone wants to have a look. Thanks in advance! Jazz Arches v3.vwx Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 It's all a little hard to decipher, but ignore stories, just use design layers. I might, at least for now, class the floor and ceiling differently, OR put them on different design layers. Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 Wall thickness can be anything you like. Height can be set in a number of ways. Looks like the "Fit Walls to Objects Command is your friend here. Not sure how much this helps... Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 Hi Kevin, I have the ceiling and floor in different classes, but not design layers. Will try that. My trouble seems to be that the walls are bounded. I can't seem to stop this happening. It's very annoying as I've never had this trouble before. I can't find the right setting to turn this off.. Fit walls to objects sounds good to me! Will have another play. Thanks, Jazz Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 Bounded Wall Styles are difficult to work around. Generally, I DO NOT use the VWX Wall Styles, When needed, I make my own. It seems that once one is introduced into a drawing, I think I have to start VWX to clear the bounding. I should have looked at the Class List. Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 Ah, Yes, that might explain it. Sorry, don't quite understand what you mean to try and clear the bounding? Thanks! Jazz Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 I might have made many of those sold subtractions into simple extrudes. Maybe then repeating Symbols Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 I just deleted the components of your walls and that got me released from the bounding. I have simple walls. If you want/need the components, add them back but base them on the wall height not the layer or the story. Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 oh! yes!!!!! Thank you! Thank goodness for that. Yay to not being bounded anymore! Yeah, there are a lot of solid subtractions in there. It was a way of getting all the recesses and strange room shapes to follow the curves. I'm fairly basic on my extruding methods. Going to take advantage of the VW University being open at the moment. Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 Yep, the walls work but now I can't seem to get the fit walls to object to work. A tad frustrating! Jazz Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 explain how? The ceiling, assuming that's what you're fitting to, has to be on another design layer. Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 So the 'ceiling' is the top of the arch that has been created from the solid subtraction. I've tried converting that to a NURBS surface and using the fit to layer, but it doesn't seem to want to follow the curve? I get a feeling I'm being a moron. Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 sorry, fit to object Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 No NURBS. I'm calling the top the ceiling. I might be wrong, but it has the arches. Put that on a layer above the walls. Dra the walls, select the walls, and use the command Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 Hey, Yep, tried that. It seems to make no difference whatsoever. Boring! Quote Link to comment
Kevin Allen Posted April 4, 2020 Share Posted April 4, 2020 http://app-help.vectorworks.net/2020/eng/index.htm#t=VW2020_Guide%2FWalls%2FFitting_walls_to_defined_geometry.htm&rhsearch=fit walls to objects&rhhlterm=fit walls to objects&rhsyns= Quote Link to comment
JazzLX Posted April 4, 2020 Author Share Posted April 4, 2020 Yeah, I followed that. Well, as much as I could. Clearly I've done something daft somewhere with my drawing settings. Will continue to plod on. Thansk for all the help! Jazz Quote Link to comment
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