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Problem with Orientation of North Arrow in a Viewport


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  • 7 months later...

It seems that this behaviour is present up to VW2024.

 

So (on a georeferenced file) if someone wants to place a north arrow on a layout paper the north custom orientation will not work. 

The only way is to ungroup the symbol and rotate it as wish.

Maybe a simple OIP check mark option to ignore true north would make our designing life easier.

 

Edited by MarCur
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I seem to be having the opposite problem to what is described above. I want to place a north arrow into the annotation space of a viewport. The viewport is looking at georeferenced desgn layers.

 

When I place the north point, it initially looks like it is going to point the right way but when I insert it, it simply points upwards.

 

 

 

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9 minutes ago, line-weight said:

I seem to be having the opposite problem to what is described above. I want to place a north arrow into the annotation space of a viewport. The viewport is looking at georeferenced desgn layers.

 

When I place the north point, it initially looks like it is going to point the right way but when I insert it, it simply points upwards.

 

 

 

 

Don't use need to enable 'Use Heliodon' (+ include a Heliodon in the file) in order for the North Arrow to rotate to the correct orientation automatically?

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27 minutes ago, Tom W. said:

 

Don't use need to enable 'Use Heliodon' (+ include a Heliodon in the file) in order for the North Arrow to rotate to the correct orientation automatically?

 

It seems you are right. Including a heliodon lets the north arrow rotate to match the heliodon.

 

But the heliodon doesn't automatically rotate itself to match the file's georeferencing. So I have to do this manually.

 

This is all rather disappointing, as I'd assumed one benefit of setting up my project to be georeferenced would be that things like heliodons and northpoints would automatically point in the correct direction.

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1 hour ago, line-weight said:

 

I've used the "geolocate" tool to rotate the world relative to my drawing orientation.

 

Yep same thing. But I see what you mean about the Heliodons. Looks like you need to insert them first then rotate the globe... I think personally I feel more comfortable keeping everything aligned to true north as the default then using Rotate Plan on the design layer or rotating VPs to suit.

  • Like 2
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38 minutes ago, Jonathan Pickup said:

ii agree with Tom. keep the data on true north and rorate the view to get the orientation you need. Then save the view so you can return to this rotated view. 

Then what's the point of all the tools that allow us to rotate the globe in the background? They should come with a health warning that although you can do this, various other bits of Vectorworks can't co-operate with it.

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