Jump to content

Marionette Bugginess


Recommended Posts

Just dove into Marionettes today. I've used Python and visual programming environments pretty extensively, so it all feels comfortable, but I seem to have run into a bug. By force of habit, to cancel making a connection, I'll hit escape, the way you would cancel a polyline. This creates a disconnected cable that I can't interact with and will only disappear on saving. But it also completely screws up how the Object Info palette responds to selections, i.e. it doesn't; no object I select will populate the Object Info. The only way to fix this is if I right-click on the object, select "edit script" and just hit okay. But then the Object Info will be stuck on that object instead. Is this just a bug I have to live with til I update to 2020?


Thanks all!


Vectorworks 2019, Educational License

Windows 10


Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...