Popular Post Amorphous - Julian Posted March 27, 2020 Popular Post Share Posted March 27, 2020 It would be great to have 'overall' included in the way we set texture of a class. Like enclosed. I often find myself clicking the same texture 6 times unnecessarily. I 10 Quote Link to comment
0 Kevin Allen Posted March 27, 2020 Share Posted March 27, 2020 This should be simple and it's way overdue. 2 Quote Link to comment
0 Matt Overton Posted April 1, 2020 Share Posted April 1, 2020 Would also make it more consistent with the Render Tab if it was a distinct Overall with others as overrides to a specific part. Interface could then be opened up to other object to register specific textures to support. We'd only need to set the ones relevant to us in one interface. Quote Link to comment
0 shorter Posted April 8, 2020 Share Posted April 8, 2020 Even better of all class atrributes were directly editable in the organisation palette in the same way we can now edit it's name directly, rather than having to open a separate 'edit class(es) dialog. 2 Quote Link to comment
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Amorphous - Julian
It would be great to have 'overall' included in the way we set texture of a class. Like enclosed.
I often find myself clicking the same texture 6 times unnecessarily.
I
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