Bruce Kieffer Posted March 24, 2020 Share Posted March 24, 2020 (edited) Is there a way to see in the OIP the Z height of an object no matter what type of object it is? Every object resides at defined coordinates in space on my drawing, yet I can't see those coordinates easily, and I want to. Edited December 7, 2020 by Bruce Kieffer 2 Quote Link to comment
JGuffin2010 Posted March 25, 2020 Share Posted March 25, 2020 Have you tried creating a worksheet? You can edit and view whatever values from the OIP that you'd like. Quote Link to comment
Bruce Kieffer Posted March 25, 2020 Author Share Posted March 25, 2020 I just did. Too complex for my simple need to know the orientation of an object in 3D space. Vectorworks knows the coordinates, why not show me and let me numerically change them. Quote Link to comment
Bas Vellekoop Posted March 25, 2020 Share Posted March 25, 2020 23 hours ago, Bruce Kieffer said: Is there a way to see in the OIP the Z height of an object no matter what type of object it is? Every object resides at defined coordinates in space on y drawing, yet I can't see those coordinates easily, and I want to. A Z-height for everything would be great! Maybe a wishlist-item for this? Quote Link to comment
Bruce Kieffer Posted March 25, 2020 Author Share Posted March 25, 2020 (edited) I will post this in the wishlist... Edited March 25, 2020 by Bruce Kieffer 1 Quote Link to comment
Benson Shaw Posted March 25, 2020 Share Posted March 25, 2020 Thanks, @Bruce Kieffer ! I just upvoted the wish. Meanwhile my usual workaround is to snap a 3d Locus to a point on the geometry, read the values, delete. Or if geometry needs relocation to a particular xyz , move the locus via OIP, then use Move By Points tool to snap the geometry to locus. -B 3 Quote Link to comment
Kevin McAllister Posted March 25, 2020 Share Posted March 25, 2020 1 hour ago, Benson Shaw said: Meanwhile my usual workaround is to snap a 3d Locus to a point on the geometry, read the values, delete. Or if geometry needs relocation to a particular xyz , move the locus via OIP, then use Move By Points tool to snap the geometry to locus. Another useful workaround is to use the Align/Distribute command along with a 3d locus to accurately align objects to the ground plane or any other boundary. Kevin 3 Quote Link to comment
Bruce Kieffer Posted March 26, 2020 Author Share Posted March 26, 2020 Benson and Kevin. Thanks. Those suggestions are great and simple workarounds. I did add this to the wishlist. Ultimately, the best solution would be to have the info right there in the OIP all the time. 3 Quote Link to comment
hollister design Studio Posted December 7, 2020 Share Posted December 7, 2020 On 3/24/2020 at 7:46 AM, Bruce Kieffer said: Every object resides at defined coordinates in space on y drawing, yet I can't see those coordinates easily, and I want to. Not having ANY coordinates for group objects makes me crazy. 2 Quote Link to comment
halfcoupler Posted December 8, 2020 Share Posted December 8, 2020 10 hours ago, hollister design Studio said: Not having ANY coordinates for group objects makes me crazy. Yes, I always have the same thoughts, but the solution seems not to be trivial: Which is the correct height ? Is it the height if the bounding box ? Or the average height of the containing objects, or the max/min height of the objects ? Anyway, it would be great to have at least one fixed point in th OIP, so movements relatively to that point can be made. But when you want to have a tool to align several different objects including groups in 3D, this will result in an "options monster" and it will be simplier to use the workaround with the 3D locus. Quote Link to comment
hollister design Studio Posted December 8, 2020 Share Posted December 8, 2020 10 hours ago, halfcoupler said: it would be great to have at least one fixed point in th OIP, so movements relatively to that point can be made. One "known point" would be fine. Maya defines the point at the center of all the grouped objects on creation of a group: I can then snap it to any point I want with one mouse click. I've moved the center to the corner of the cube: and I can still select and move individual objects in the group with one click in model space (i.e. I don't have to go to an isolated 'group edit' space). It's just not that difficult or complicated. Most every other 3D design program allows x, y, z data for every object to be visible and editable. VW should just make it happen and then tell the user group what the parameters are and let them go. We're all (relatively) adults, no need to babysit us and make sure we don't get lost! 1 Quote Link to comment
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