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How to keep original size of profile in Create Surface Array?


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AFAIK, not at all.

 

You would need a very simple regular Surface to spread on, and adjust their Dimensions

to an suitable "n" times of repetitions of that part.

 

The intention of Surface Array feature is more to squeeze such objects along a given Surface

in a way so that the result looks cool and reasonable.

That happens by scaling and bending (if possible).

 

BTW,

Can't open you File.

VW warns about it being created in an illegal copy of VW.

Edited by zoomer
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10 hours ago, zoomer said:

AFAIK, not at all.

 

You would need a very simple regular Surface to spread on, and adjust their Dimensions

to an suitable "n" times of repetitions of that part.

 

The intention of Surface Array feature is more to squeeze such objects along a given Surface

in a way so that the result looks cool and reasonable.

That happens by scaling and bending (if possible).

 

BTW,

Can't open you File.

VW warns about it being created in an illegal copy of VW.

Hi zoomer

It's control the scale of planar but It's difficult with NURBS and Sphere

 

I try Duplicate Along Path, but can not edit after.

Do we have any way to Array object, then come back and edit?

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