Travis.Designer Posted March 23, 2020 Share Posted March 23, 2020 (edited) Hi I try using Create Surface Array command. How can I keep original size of profile? Attached file: Creating a surface array.vwx Edited March 23, 2020 by Travis.Designer Quote Link to comment
zoomer Posted March 23, 2020 Share Posted March 23, 2020 (edited) AFAIK, not at all. You would need a very simple regular Surface to spread on, and adjust their Dimensions to an suitable "n" times of repetitions of that part. The intention of Surface Array feature is more to squeeze such objects along a given Surface in a way so that the result looks cool and reasonable. That happens by scaling and bending (if possible). BTW, Can't open you File. VW warns about it being created in an illegal copy of VW. Edited March 23, 2020 by zoomer Quote Link to comment
Travis.Designer Posted March 24, 2020 Author Share Posted March 24, 2020 10 hours ago, zoomer said: AFAIK, not at all. You would need a very simple regular Surface to spread on, and adjust their Dimensions to an suitable "n" times of repetitions of that part. The intention of Surface Array feature is more to squeeze such objects along a given Surface in a way so that the result looks cool and reasonable. That happens by scaling and bending (if possible). BTW, Can't open you File. VW warns about it being created in an illegal copy of VW. Hi zoomer It's control the scale of planar but It's difficult with NURBS and Sphere I try Duplicate Along Path, but can not edit after. Do we have any way to Array object, then come back and edit? Quote Link to comment
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