Travis.Designer Posted March 23, 2020 Share Posted March 23, 2020 (edited) Hi I have small tree model in fbx. There texture map: I use c4d to export model to 3ds file which Vectorworks support for import. How can I apply these texture to leaf? I intent to use Renderworks for render. Please download attached file for more details. https://1drv.ms/u/s!AuAcyL2kNiCPhYQuYFVYb_rrAEQPrw?e=Qo5bi2 Edited March 23, 2020 by Travis.Designer Quote Link to comment
grant_PD Posted March 23, 2020 Share Posted March 23, 2020 they should be already mapped if they came in properly in c4d. Quote Link to comment
herbieherb Posted March 23, 2020 Share Posted March 23, 2020 Just copy these textures into the same folder of the 3ds and reimport the file into Vectorworks. Quote Link to comment
Travis.Designer Posted March 23, 2020 Author Share Posted March 23, 2020 (edited) 1 hour ago, grant_PD said: they should be already mapped if they came in properly in c4d. Hi grant_PD Vectorworks's only support import texture from C4D I attached file, could you test and give me more details Thank Edited March 23, 2020 by Travis.Designer Quote Link to comment
Travis.Designer Posted March 23, 2020 Author Share Posted March 23, 2020 1 hour ago, herbieherb said: Just copy these textures into the same folder of the 3ds and reimport the file into Vectorworks. Hi herbieherb Original tree model is fbx. when I open in c4d I attached file, could you test and give me more details. Thank Quote Link to comment
herbieherb Posted March 23, 2020 Share Posted March 23, 2020 (edited) I don't have c4d but opened it in blender and exported as obj. Here is the file: https://we.tl/t-2f9imGlaaM Leave the textures in the same folder as the obj. File. Vectorworks automatically searches for the texture-files in the same folder during the OBJ-Import. Edited March 23, 2020 by herbieherb Quote Link to comment
Travis.Designer Posted March 23, 2020 Author Share Posted March 23, 2020 10 minutes ago, herbieherb said: I don't have c4d but opened it in blender and exported as obj. Here is the file: https://we.tl/t-2f9imGlaaM Hi herbieherb Did you test import to Vectorworks? I imported, they show process but there's no model. I try other obj. It's same result. I checked in Resource Manager Quote Link to comment
herbieherb Posted March 23, 2020 Share Posted March 23, 2020 Yes I tested it. It's not in the resource-manager because the file contains no symbol. It's 6 meshes located at coordinate 0/0. They may be very small depending of the units you have chosen during the import. Quote Link to comment
grant_PD Posted March 23, 2020 Share Posted March 23, 2020 Here you go. ficus.vwx I merged the objects in c4d and exported as an obj. I forgot that the obj looks for the maps in the root folder of wherever it is. So I went back and put the maps there, and it imported no problem. I may have changed the scaling on import as it wasn't important to me at that point. It's a big file, a little much for a potted plant IMHO. I usually upgrade that stuff when I get to c4d and leave the vw placeholders much more generic (image props in a sweep). 1 Quote Link to comment
Travis.Designer Posted March 24, 2020 Author Share Posted March 24, 2020 9 hours ago, grant_PD said: Here you go. ficus.vwx I merged the objects in c4d and exported as an obj. I forgot that the obj looks for the maps in the root folder of wherever it is. So I went back and put the maps there, and it imported no problem. I may have changed the scaling on import as it wasn't important to me at that point. It's a big file, a little much for a potted plant IMHO. I usually upgrade that stuff when I get to c4d and leave the vw placeholders much more generic (image props in a sweep). Great job grant_PD!! When I open fbx file in c4d. they do'nt recognize texture. Can you share with me more detail of process in c4d. Quote Link to comment
grant_PD Posted March 24, 2020 Share Posted March 24, 2020 Here's video showing what I did. The texture "B" doesn't have any polys assigned to it, so it is not used. Similarly, I don't know what the transluscent map is used for, if it was a reflection map or a transparency map it should be greyscale. Everything else is UV mapped and so once the correct map is loaded, it looks good. 2020-03-24_084941_Trim.mp4 1 Quote Link to comment
Travis.Designer Posted March 24, 2020 Author Share Posted March 24, 2020 Hi grant_PD I did it. thank a lot. After import my laptop become very lag. I only open new file and import this model. Do you know reason? Quote Link to comment
grant_PD Posted March 24, 2020 Share Posted March 24, 2020 VW does not really like models like that plant. They are meshes, and VW does not work well with them. Probably the reason for all of the lagging. Quote Link to comment
Travis.Designer Posted March 24, 2020 Author Share Posted March 24, 2020 5 minutes ago, grant_PD said: VW does not really like models like that plant. They are meshes, and VW does not work well with them. Probably the reason for all of the lagging. Hi grant_PD I agree with you. I should Sent to Cinema 4D then add Ficus_Lyrata_Plant model It work well and fast rendering. Thank again grant_PD Quote Link to comment
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