Now with the new VW2020 version I try to make an orbit animation (which was so easy to do in the earlier versions---i don't know why you devs always have to change stuff that work), but whatever I try it just does not work. I try to make an Ortogonal projection fly around my pointcloud, but it always shows a "flat" orbit around with the cameras pointing straight.
If i untick that box than i can set the keyframes 1 by 1 by selecting the cameras and pitch them (which does NOT work in 3D of course....in 3D it only rotates on the xy plane....) on frontal views. And the result is...
Am i stupidly doing something wrong or it should work but it is bugged? (It is SP3 now...)
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Kazemester
Now with the new VW2020 version I try to make an orbit animation (which was so easy to do in the earlier versions---i don't know why you devs always have to change stuff that work), but whatever I try it just does not work. I try to make an Ortogonal projection fly around my pointcloud, but it always shows a "flat" orbit around with the cameras pointing straight.
If i untick that box than i can set the keyframes 1 by 1 by selecting the cameras and pitch them (which does NOT work in 3D of course....in 3D it only rotates on the xy plane....) on frontal views. And the result is...
Am i stupidly doing something wrong or it should work but it is bugged? (It is SP3 now...)
Thanks for the help.
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