sthodkin Posted March 14, 2020 Share Posted March 14, 2020 (edited) Hello, I was wondering if it is possible to export a Lighting Device and its Focus Point from Vectorworks to Cinema 4D in such a way that it becomes a Target Light in Cinema, allowing come control in Cinema over where the Light is pointing? If so are there any good tutorials or other forum posts on this that I have missed? Many thanks Edited March 14, 2020 by sthodkin Quote Link to comment
Vectorworks, Inc Employee jcogdell Posted March 16, 2020 Vectorworks, Inc Employee Share Posted March 16, 2020 The only way that I am currently aware of is to use the Cinema 4D Stage plug-in. https://hantmade.com/stage/ Quote Link to comment
EAlexander Posted March 19, 2020 Share Posted March 19, 2020 I have found if I export lighting devices, they export in the correct position, but each fixture is its own unique geometry (I. E. Not instances). If I convert the lighting devices back to symbols and export, they come in as a master symbol and instances, but lose their focus and default to the "home" position of the light. Frustrating. I usually do this and refocus the lights in Cinema. You could try Michael's STAGE plug in for Cinema as suggested. I have also rigged a Mac viper with a movable focus point, but it was a custom set up and not part of moving a whole system from VW to C4D. Don't know that helps much. e. 1 Quote Link to comment
Wesley Burrows Posted March 19, 2020 Share Posted March 19, 2020 (edited) I use the Stage Plugin, and it works nice. Most of the stuff I do is conceptual so it's a mix of Stage fixtures for beamage and trash + hidden lights actually lighting the scenes. The model comes in to C4D from VWX but I usually omit any lights and do all that in Cinema. Then the LX plot gets nailed down later. Stage is supposed to support MVR now, but I haven't tried it yet. Edited March 19, 2020 by Wesley Burrows 1 Quote Link to comment
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