jfeat Posted March 13, 2020 Share Posted March 13, 2020 Hi All, Trying to work out how to draw a simple diamond shape in 3d. Unsure the best way to do it, I tried drawing the 2d and finding ways to 'weld' the object together but nothing really worked. Would appreciate some tips. I thought maybe i could also draw a 4 sided pyramid and create from that but theres no tool for that so back to my original confusion. Sorry for the basic question. This is the shape I am after... How to best create this in 3d? Would it be to create the side and then rotate and combine surfaces to make the top half then flip and make the bottom and combine? Quote Link to comment
Kevin Allen Posted March 13, 2020 Share Posted March 13, 2020 I would say the quickest and easiest way would be subdivision modeling. Depending on what you need in the esn, place some 3D Loci Objkects and connect using the 3D Polygon tool to make each face. Quote Link to comment
michaelk Posted March 13, 2020 Share Posted March 13, 2020 I would draw the cross section, put a 2D locus in the middle of it, then Multiple Extrude it. Switch to a front view, mirror it, and Add Solid. Diamond.vwx Quote Link to comment
Kevin Allen Posted March 14, 2020 Share Posted March 14, 2020 Also Sweep its a 90° degree angle 1 Quote Link to comment
michaelk Posted March 14, 2020 Share Posted March 14, 2020 Love this game. How many ways can you draw the same thing. I assumed the center profile was 2 equilateral triangles back to back. But if it's a square, you win. 1 step 🙂 And I just realized I could have skipped a step in my solution. Locus, center profile shape, locus all stacked up. Multiple extrude. Done. Quote Link to comment
Sebastiaan Posted March 14, 2020 Share Posted March 14, 2020 You can also extrude a square half the height of your diamond. Then use the split tool to slice it into a triangle. Do this from front and side. that creates a piramid. Mirror it downward and add solids and theres your diamond 1 Quote Link to comment
EAlexander Posted March 15, 2020 Share Posted March 15, 2020 I would make two pyramids and then add solid them together. Draw a square the right size and put a 2d locus in the center. Select both objects and run MODEL-MULTIPLE EXTRUDE. When the dialogues comes up, pick the height of the pyramid (half the height of your whole finished object. Switch to front view and mirror the pyramid below using the mirror tool with the hinge point being the base of the first pyramid. Select both pyramids and run MODEL- ADD SOLIDS. Quote Link to comment
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