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Gravel hardscape


BGD

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Hi,

I am trying to create a hardscape that looks like gravelled area. I looked Resource manager thorougly but could'nt find any suitable fill attribute for 2D component of hardscape and texture for 3D component. Any suggestions? If not how do I go about creating fill attribute from image? I tried to do so but the image still has white outside area plus the gravels are looking very big in size in attribute.

Thanks

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