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Strange binding on render


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I recently did a drawing, there seems to be some stranger binding / pattern on OpenGL render.

 

setting:

Background Render: OpenGL

RW Background: HDRI White

Foreground Render: Hidden Line

 

I have tried it with different texture but getting the same result, was wondering if anyone has any idea what might cause this?

 

Screenshot 2020-02-27 at 12.30.49.png

Screenshot 2020-02-27 at 12.31.56.png

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