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Window insert creasing a wall?


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I've attached two images showing my question about an inserted window.  The first is rendered in OpenGL - everything looks as expected.  The second is the same wall & window rendered as a Unshaded Polygon.  The second image seems to show "creases" in the wall running from the wall corners to the corners of the window.  Have I set something wrong on the window tool?

Window insert_open GL.jpg

Window insert_unshaded polygon.jpg

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