Mitchell (the other one) Posted February 19, 2020 Share Posted February 19, 2020 I've attached two images showing my question about an inserted window. The first is rendered in OpenGL - everything looks as expected. The second is the same wall & window rendered as a Unshaded Polygon. The second image seems to show "creases" in the wall running from the wall corners to the corners of the window. Have I set something wrong on the window tool? Quote Link to comment
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