I am having a nightmare trying to get my viewports to render correctly.
I have a set based on a cylindrical shape with seats and internal structures. The model is very clean and there are no hidden objects. When I section the model down the centre in OpenGL the viewport displays the correct information for the section style information but will disregard the position of the section line and render the viewport as if it was on the exterior of the shape.
About 5% of the time i render I get the desired results but this is a nightmare when I am having to constantly update and change information.
Please see below for the desired render and what I usually get.
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Hugh McClelland
I am having a nightmare trying to get my viewports to render correctly.
I have a set based on a cylindrical shape with seats and internal structures. The model is very clean and there are no hidden objects. When I section the model down the centre in OpenGL the viewport displays the correct information for the section style information but will disregard the position of the section line and render the viewport as if it was on the exterior of the shape.
About 5% of the time i render I get the desired results but this is a nightmare when I am having to constantly update and change information.
Please see below for the desired render and what I usually get.
https://forum.vectorworks.net/index.php?/forum/55-troubleshooting/&do=add#
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