When creating renderings of event spaces, I'm often importing a significant number of images as renderworks textures to be used for banners, branding and screens. This can be pretty time consuming, and I would love to be able to import them all at the same time - especially considering they all have the same attributes and purpose. If there was an option to use the file name as the texture name, the process would be even faster.
I imagine this could be useful for a variety of resources, not just in my case for importing textures.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
Josh C
When creating renderings of event spaces, I'm often importing a significant number of images as renderworks textures to be used for banners, branding and screens. This can be pretty time consuming, and I would love to be able to import them all at the same time - especially considering they all have the same attributes and purpose. If there was an option to use the file name as the texture name, the process would be even faster.
I imagine this could be useful for a variety of resources, not just in my case for importing textures.
Link to comment
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.