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Batch Import for New Resources


Josh C

Question

When creating renderings of event spaces, I'm often importing a significant number of images as renderworks textures to be used for banners, branding and screens. This can be pretty time consuming, and I would love to be able to import them all at the same time - especially considering they all have the same attributes and purpose. If there was an option to use the file name as the texture name, the process would be even faster.

 

I imagine this could be useful for a variety of resources, not just in my case for importing textures.

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