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Poly smoothing node

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I would like to perform some polyline smoothing in a marionette, is there a node that will work? Ideally radius smoothing

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On 2/14/2020 at 6:17 PM, m.graf said:

with the "set 2d vertex" node, here is a little example: 

smooth_Vertex.vwx

 

 

 

That works for specific vertices, so I guess I need to loop through them all some how. 

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bug with range node - i try again

 

Bildschirmfoto 2020-02-19 um 17.15.40.png

Edited by m.graf

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its crazy and i can't understand my own "network" -  but it works 

maybe someone else found a better solution... (see the print debug with 4 Polygons)

 

smooth_Vertex_all.vwx 

 

1040108212_Bildschirmfoto2020-02-19um17_31_34.thumb.png.ee74e4f62be922f2b018f054300f9fb4.png

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The way i do is to take the offset node (smooth corners active), move to one side, the other side, an back to the original position. I use it to draw curved metal, so its easy to make separate vertex on the inside and outside.

 image.thumb.png.5a6304725039347b90e4c3508b354a3a.png    

image.png

image.png

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