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Hardscapes and top/plan shadows


Apparently it isn't possible to cast shadows onto hardscapes in plan view?  I'm trying to do a solar study in plan view but the hardscapes do  not render in top view or top/plan view in openGL.   Everything in the attached view that is showing in wireframe is a hardscape object with solid fill and texture applied.  Anybody?

Screen Shot 2020-02-06 at 9.08.18 AM.png

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