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Wireframe for furniture symbols in 2D?


SDLaw

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An OpenGL texture shouldn’t be showing in top/plan.

 

Are you sure it is not an image or gradient fill? Perhaps on a class? If it is you could try deleting the fill/image resource from the RM or deleting the class. When you do that you will get the option to “replace with” and all your symbols will change. 

Edited by Boh
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Thanks Boh, 

Unfortunately, the gradients are all on the same, general furniture class.

 

Your idea of deleting the gradients out of the resource manager might have worked, but we found the solution is to edit the symbol in 2D, select all, and then change all the attributes to style of class. Still a bit of a pain, but goes faster than trying to take the gradients out individually. 

 

Edited by SDLaw
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