SDLaw Posted January 22, 2020 Share Posted January 22, 2020 We are using furniture symbols in our floor plans. We are happy with the type of furniture, but these symbols are coming in rendered even when the plan is set to wireframe. Without editing each symbol, how can we get these to appear in wireframe? Quote Link to comment
drelARCH Posted January 22, 2020 Share Posted January 22, 2020 It is 2D component to 3D object what you see in top/plan view. It is 2D graphic, linework. Edit 2D component of symbol to your taste. Hope this help. Quote Link to comment
SDLaw Posted January 22, 2020 Author Share Posted January 22, 2020 Thank you drelARCH, but the work involved with editing every furniture symbol in 2D to put it in wireframe would be overwhelming. It simply does not make sense that a GL rendering is coming through when looking at the plan in 2D wireframe. Quote Link to comment
Boh Posted January 22, 2020 Share Posted January 22, 2020 (edited) An OpenGL texture shouldn’t be showing in top/plan. Are you sure it is not an image or gradient fill? Perhaps on a class? If it is you could try deleting the fill/image resource from the RM or deleting the class. When you do that you will get the option to “replace with” and all your symbols will change. Edited January 22, 2020 by Boh Quote Link to comment
SDLaw Posted January 23, 2020 Author Share Posted January 23, 2020 (edited) Thanks Boh, Unfortunately, the gradients are all on the same, general furniture class. Your idea of deleting the gradients out of the resource manager might have worked, but we found the solution is to edit the symbol in 2D, select all, and then change all the attributes to style of class. Still a bit of a pain, but goes faster than trying to take the gradients out individually. Edited January 23, 2020 by SDLaw 1 Quote Link to comment
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