I'm having some trouble getting lit fog to render correctly in panoramas in VW2020. In standard viewports it renders just fine:
However when I render the panorama with the same Renderworks style it has some pretty glaring artifacts 180 degrees away from the fog. In this example you can see the wheel of the car on the far left side with fog coming out of it which extends around to the far right side of the image as well as a bright white spot directly in front of the car.
The bright white spot is completely absent in a normal viewport:
Am I doing something wrong or is this just a bug in the panorama function?
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WesR
I'm having some trouble getting lit fog to render correctly in panoramas in VW2020. In standard viewports it renders just fine:
However when I render the panorama with the same Renderworks style it has some pretty glaring artifacts 180 degrees away from the fog. In this example you can see the wheel of the car on the far left side with fog coming out of it which extends around to the far right side of the image as well as a bright white spot directly in front of the car.
The bright white spot is completely absent in a normal viewport:
Am I doing something wrong or is this just a bug in the panorama function?
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