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Lit Fog in Panoramas


WesR

Question

I'm having some trouble getting lit fog to render correctly in panoramas in VW2020. In standard viewports it renders just fine:

 

Sht-1-Render.thumb.PNG.12d09db591e61a0b88efe32f485d1931.PNG

 

However when I render the panorama with the same Renderworks style it has some pretty glaring artifacts 180 degrees away from the fog. In this example you can see the wheel of the car on the far left side with fog coming out of it which extends around to the far right side of the image as well as a bright white spot directly in front of the car.

 

Panorama.thumb.jpg.cfa954c40ea628d96339d6abababe03e.jpg

 

The bright white spot is completely absent in a normal viewport:

 

Sht-2-Render.thumb.PNG.52907b2ff013de654d85e695b5ff5bd1.PNG

 

Am I doing something wrong or is this just a bug in the panorama function?

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Rendering panoramas in VW seems to have big issues currently - or at least for me anyway...spent all morning this week sorting out one of my projects- a job which should have taken me 20 mins....

artistic renders - or any others with lines render wrong....

over-light/exposed renders using vw cloud....( this weeks issue).....

 

doesn’t surprise me your issue tbh...and nothing seems to get sorted in service packs......

 

in fact, no one even seems to be interested in sorting them out from Nemtchek on here...

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