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Reorienting Axis of Extruded Object

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Hi Everyone,

 

Using Vectorworks 2016 on Mac.

 

Quick Question.  I extruded an object from the right viewport.  Unfortunately, now when I texture the object, the top and bottom are considered the "sides" and the sides are considered the "top & bottom". Is there a way to reorient the axis of an extruded object so that I can make the sides the top and bottom and the top and bottom the sides?

 

Thanks!

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