Steve Boone Posted January 4, 2020 Share Posted January 4, 2020 In v.2020, whenever I try to create a curved lighting pipe with a roll angle (using any of the modes) I get double line version of the pipe, made up of straight lines connecting the vertices (no arcs, just short straight lines). The theatre I work in most often has several curved lighting positions that aren't level (on purpose). So my light plots now look like a really bad, hand drafted student version, drawn freehand. This problem has only appeared in v.2020, and wasn't there in 2019 and earlier versions. Anyone else have this problem? or can think of what I'm doing wrong? Quote Link to comment
scottmoore Posted January 5, 2020 Share Posted January 5, 2020 (edited) Possibly check your VW system preferences? I am not at a computer currently but you can define the level of detail. Also, assuming you are using the sweep function, make sure you have your segment set low enough. Edited January 5, 2020 by scottmoore Quote Link to comment
Steve Boone Posted January 5, 2020 Author Share Posted January 5, 2020 Thanks for the reply. Do you mean Model>Sweep... ? It's not allowed for Spotlight Lighting Pipes. I've attached a screen capture, and a VW2020 file. Ugly Lighting Pipe Example.vwx Quote Link to comment
Vectorworks, Inc Employee TomWhiteLight Posted January 6, 2020 Vectorworks, Inc Employee Share Posted January 6, 2020 Just out of interest Steve if you draw an arc or curved polyline and right click create objects from shapes and the select lighting pipe, do you still get the same results? Quote Link to comment
scottmoore Posted January 6, 2020 Share Posted January 6, 2020 (edited) I would assume that once you rotate the arc, VW is abandoning the 2D geometry in favor of 3D geometry by default. If that is the case, I would suggest creating a hybrid symbol. Edited January 6, 2020 by scottmoore Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.