Ride Posted December 19, 2019 Share Posted December 19, 2019 (edited) See attached screenshot. How would one go about modelling the curved trim on the face of this range hood cover? I can make the shape of the range hood easily enough with simple 3D tools, but I'm a bit stumped on how to model the trim/frame on the face. Or should it be a subtraction? Either way, I need to create the 3D geometry. And insights welcomed. Thanks Edited December 19, 2019 by Ride Quote Link to comment
Kevin Allen Posted December 19, 2019 Share Posted December 19, 2019 Use the extract tool to get the curve. Offset that by 50% of the thickness of the banding and then extrude a rectangle along the path Quote Link to comment
Pat Stanford Posted December 19, 2019 Share Posted December 19, 2019 Or extract to get the curve. Duplicate and offset to the required thickness. Connect/combine the ends with lines to create a poly line and then extrude that by the width. Quote Link to comment
Kevin McAllister Posted December 20, 2019 Share Posted December 20, 2019 I would do the following - - Duplicate the range hood shape and shell it to the outside with the shell thickness = to the trim depth. (Make sure to choose multiple faces when you shell so you're not shelling the back, top and bottom.) - Turn to face the range hood face on. Draw the interior of the panel shapes. Extrude them. - Switch to top view, align the extrude over the front shell of the range hood. Subtract the extrude from the shell. - Switch to the side view. Draw the interior of the side panel shape. Extrude it. - Switch to top view, align the extrude over the side shells of the range hood (drag the extrude to extend it if necessary). Subtract the extrude from the previous solid subtraction. The inside angles of the trim aren't perfect but if its for visualization this is the fastest method. Kevin Quote Link to comment
Ride Posted December 20, 2019 Author Share Posted December 20, 2019 Thank you all for the replies. I think I will try all three methods and see what works the best. Maybe it's just me, but I find all the different 3D commands very confusing, and difficult to learn. I don't find drawing 3D in vectorworks all that intuitive. Quote Link to comment
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