Grzegorz Krzemien Posted December 18, 2019 Share Posted December 18, 2019 Hi all! I need some help with planar boolean node. My network should be working like this: 1. Insert any planar shape. 2. According to a bounding box of the inserted shape create network of rectangles. 3. Intersect rectangles according to the inserted shape. Somehow planar boolean creates a lot of additional, invisible objects that shows up after further operations of the network. Any hints? Grzegorz TileCounter.vwx Quote Link to comment
Marionette Maven Marissa Farrell Posted December 18, 2019 Marionette Maven Share Posted December 18, 2019 @GRZEGORZ This is a known issue! I'm working on resolving it but I think it's not quite there yet. Let me see if I can find the latest node revision and you can let me know how it's working for you. 1 Quote Link to comment
m.graf Posted December 21, 2019 Share Posted December 21, 2019 @GRZEGORZ this "Planar Boolean Node" works, but the "remove Duplicates" Node is also needed. Greatings M.G. TileCounter-fix.vwx 1 Quote Link to comment
Grzegorz Krzemien Posted December 28, 2019 Author Share Posted December 28, 2019 @m.graf, thanks, it's working now. I had the same idea, but still, "remove duplicates" does not fix the "Planar Boolean Node". If you connect the output of Planar Boolean Node to e.g. Print Debug you will see that it produces enormous number of information. I wanted to know why 🙂 Quote Link to comment
m.graf Posted December 29, 2019 Share Posted December 29, 2019 @GRZEGORZ, i don't know the answer. 😞 my "PlanarBoolean node" is an old fix from Marissa and works, but not without the "remove duplicates" Node. In some condition a "copy node" behind the "Planar Boolean" could help, too. Delete the original output and take the copy output for further operations. Greatings M.G. 1 Quote Link to comment
Vectorworks, Inc Employee Stephan Moenninghoff Posted February 15, 2020 Vectorworks, Inc Employee Share Posted February 15, 2020 On 12/21/2019 at 6:11 PM, m.graf said: this "Planar Boolean Node" works, but the "remove Duplicates" Node is also needed. Greatings M.G. TileCounter-fix.vwx 256.01 kB · 1 download Dude. I was just going crazy. Thanks for that! Quote Link to comment
m.graf Posted February 15, 2020 Share Posted February 15, 2020 I love Marionette, but reported bugs should be fixed faster... we should meet to share our experience a little greatings M.Graf Quote Link to comment
Vectorworks, Inc Employee Stephan Moenninghoff Posted February 15, 2020 Vectorworks, Inc Employee Share Posted February 15, 2020 (edited) 1 minute ago, m.graf said: I love Marionette, but reported bugs should be fixed faster... we should meet to share our experience a little greatings M.Graf Totally. I'll get in touch in May (too busy before that.. 🙄). Will you be at the Design Summit? Edited February 15, 2020 by Stephan Moenninghoff Quote Link to comment
m.graf Posted February 15, 2020 Share Posted February 15, 2020 (edited) i can't (don't want) afford the trip to the Design Summit... we can meet in May... Edited February 16, 2020 by m.graf Quote Link to comment
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