Chris_W Posted December 17, 2019 Share Posted December 17, 2019 Hello all...Quick question... All of my OpenGL Viewports look very low res. I'm not sure what the cause and solution is? Quote Link to comment
0 Pat Stanford Posted December 17, 2019 Share Posted December 17, 2019 Since you say Viewports, and Viewports are normally on Sheet layers, it is probably your Sheet Layer Raster Rendering DPI which by default is set to 72 dpi for a new sheet layer. Open the Organization dialog box and set the resolution to something higher. Usually between 150 and 300 is sufficient. If you are only concerned about on screen, then the resolution of most current screens is between 100 and 250 dpi. 1 Quote Link to comment
0 Chris_W Posted December 17, 2019 Author Share Posted December 17, 2019 There it is! Thank you, Pat! Quote Link to comment
Question
Chris_W
Hello all...Quick question...
All of my OpenGL Viewports look very low res. I'm not sure what the cause and solution is?
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