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Adding trim to walls


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I'm about to start recreating a venue for one of our events. This venue has trim everywhere! All over the walls in every blank space it is filled with a square or rectangle or some other shape of trim. How would you handle adding all of this trim? What is the most efficient way? I have been going through and creating the profile of the trim and then extruding it along a path to create the trim. Which hasn't been a huge deal for ones where there is trim in about 10 placed, but this will be hundreds, meaning I would have to fix every item after extruding along the path as well. Any ideas?

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First question to as is why you need the trim.  If you really need it in 3D because you are concerned about clearances or shadows, they you will have to create it all.

 

However if it is really just going to be background in renderings, I would consider drawing it in 2D export to an image and create a texture for each wall. Probably only slightly less work than doing 3D models, but it will keep you file much lighter and probably improve rendering speeds.

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  • 3 years later...

I, too, would like to see corner boards be an option when joining walls. Window and doors have the option to have trim, roofs have fascia options, why not the walls.

100% of all my projects have a water table, corner boards (both interior and exterior corners) and frieze boards. 

I currently extrude all these on a "trim" layer, very time consuming and not exactly top of the line BIM.

Steven

Edited by SEStone
typo
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  • 11 months later...

Just picking up on this old thread and wondering whether skirting boards are likely to become an additional option for walls in future. Doors have an architrave option so it would be great to be able to tick a box for skirting boards too rather than draw them individually.

 

Thank you,

Anna

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  • 1 month later...

I’ve dabbled with different ways to handle baseboards and wall trim myself…

 

One method that sometimes works if you have a simple floor plan where the walls are generally consistent heights throughout is to create a baseboard “component” in the wall style itself.

 

so for example, if you need a 4 inch baseboard add a three-quarter inch component and then change the top offset to drop it down so it only reflects 4 inches high three dimensionally.

 

obviously, this only works for simple rectangular base components, but in my case it’s generally enough just for a reference, and you can create a class for the baseboard and turn it on or off as needed, and it intersects/joins components just like any other wall component.

 

generally works in most cases for me

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