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Slab object anchor control point, like Space object?


Why does the Slab object not have a anchor control point like the Space object?


If it had an anchor control point then we would be able to use an Update Boundary command on existing slabs, instead of having to use Pick Boundary...

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There's another reason Slab objects should have anchor points: Slabs don't remember which space you defined their auto boundary. When things go a bit wrong they'll often choose a different space to be bound within. Not that the Space tool does a stellar job of this but at this it has an interface for remembering which area you told it to be bound by.

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