_Alex_ Posted November 14, 2019 Share Posted November 14, 2019 Hey there! Is there any way to create a Renderworks texture to have a nice glitter effect in VW 2020? Like in the image attached? Quote Link to comment
zoomer Posted November 14, 2019 Share Posted November 14, 2019 You could do it in VRay with car paint flakes. But this would mostly be really visible in Animations only. To fake it in VW RW Render I would go with a highres Diffuse Map of the Stone and experiment with a suitable flaky Reflection Map. It should look nearly the same in Still Renderings but the sparkling Effect would not happen in Animations. 1 Quote Link to comment
_Alex_ Posted November 14, 2019 Author Share Posted November 14, 2019 Quote To fake it in VW RW Render I would go with a highres Diffuse Map of the Stone and experiment with a suitable flaky Reflection Map. It should look nearly the same in Still Renderings but the sparkling Effect would not happen in Animations. Ty, i'll try 😄 Quote Link to comment
zoomer Posted November 14, 2019 Share Posted November 14, 2019 (edited) If I search Resource Manager for "Granit Black RT" with RW Texture filter on. I find a Material that is about what I think of. (Unfortunately it is not tile-able) Could be in VSS Libraries. And it has only a Diffuse Map. But if you look at that Map (click on Image Effects, to see it a bit larger) This is what I mean. Search the Web for such a Texture Map (tile-able) and apply it to Diffuse AND Reflection. C4D has such a Material too in its Library : Edited November 14, 2019 by zoomer 1 Quote Link to comment
_Alex_ Posted November 15, 2019 Author Share Posted November 15, 2019 11 hours ago, zoomer said: If I search Resource Manager for "Granit Black RT" with RW Texture filter on. I find a Material that is about what I think of. (Unfortunately it is not tile-able) Could be in VSS Libraries. And it has only a Diffuse Map. But if you look at that Map (click on Image Effects, to see it a bit larger) This is what I mean. Search the Web for such a Texture Map (tile-able) and apply it to Diffuse AND Reflection. C4D has such a Material too in its Library : WooooooooW Thank you very much!!! Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.