First Garden Design Posted November 7, 2019 Share Posted November 7, 2019 I need to sculpture a die and stand it on its point. Its needs to be hollow as I need a light inside can any one help Quote Link to comment
mjm Posted November 7, 2019 Share Posted November 7, 2019 2 hours ago, First Garden Design said: I need to sculpture a die and stand it on its point. Its needs to be hollow as I need a light inside can any one help You'll need an extrude, a sphere for the dimples and I think the shell tool gets you the hollow interior Quote Link to comment
Pat Stanford Posted November 8, 2019 Share Posted November 8, 2019 Shell Solids does not work on closed solids. Make an outside cube of the proper size and an inside cube of the proper size to give the wall thickness you want. Select both and Align Centers in X/Y/Z. Subtract Solids and choose the outside (larger) curb to be subtracted from. If you want light to shine through, you will need to make real holes, so draw a cylinder of the correct size. It can be substantially longer than the wall thickness to make it easier to work with. Duplicate (Duplicate Array) to make the pips patterns. Align each pattern to the correct face. Select everything and Subtract Solids. You should now have a single die object. Just place a light source at the center and you should be good. I would then Group the die and the light and use the Rotate Tool or Rotate Menu command to rotate 45 degrees from a Front view. You can then rotate as necessary from a Top view to get the angle you need. 1 Quote Link to comment
Pat Stanford Posted November 8, 2019 Share Posted November 8, 2019 You probably also need to add a Texture to the cube that will block the light from inside so it only come out the pips. I can't remember what setting in the Texture is necessary to do this. I think it might be Cast Shadows, but I am sure someone else will have that part of the puzzle. Quote Link to comment
First Garden Design Posted November 8, 2019 Author Share Posted November 8, 2019 Many thanks Pat. I'll follow your logic. I did try the shell solid but no deal. Then I can work out how to send it up on its point. Kind regards Ken Quote Link to comment
Guest Alex Sagatov Posted November 11, 2019 Share Posted November 11, 2019 As I was messing around with modeling this, I got a little carried away... <.< I've attached a copy of the dice resource I made in case you wanted to use it / use it as reference. ResourceExample.vwx Quote Link to comment
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