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I'm exporting from vectorworks 10.5.0 to C4D and have been work with this method for a while, but my main draw back is curved objects. All my prefs in Vectorworks 3D and 2D are set to very high, but when the model is export to C4D all curved surfaces are quite octagonal. is there any settings i'm missing.

By the way, I just check a recent export and all curved / circular objects have 22side to make up the shape.

Any clues?

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While I don't use C4D, I have had good results in other rendering applications by saving as IGS or STL. If C4D cannot import these formats, try going through another CAD application to translate the IGS or STL to a format C4D can read.

The IGS (or IGES) format will export your nurbs surfaces and can then be tesselated (meshed) in another application with better results than in VW. The STL export presents a slider to control the number of polys exported.


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