KGreene Posted October 27, 2019 Share Posted October 27, 2019 Hello! I have a wall I'd like to create that is painted black up to a certain height, then is painted blue. I was wondering the best way to create such an object without having to draw two walls on top of one another or some other kind of multiple object solution. I've attempted to use a decal texture but wasn't able to figure out how to apply it across the length of an entire wall. Thanks! Quote Link to comment
michaelk Posted October 27, 2019 Share Posted October 27, 2019 Welcome to the forum Yes you can. Create or adapt a wall style. Set the brick component to be a specified height above the layer elevation or the bottom of the wall. To save you time looking it up 😀. The first component in the list is the left/exterior side. Quote Link to comment
KGreene Posted October 27, 2019 Author Share Posted October 27, 2019 Thanks michaelk! I've been experimenting with your suggestion and I was wondering if there is a way to make components overlap. As it stands, one of my components will overhang the other. Thanks! Quote Link to comment
michaelk Posted October 27, 2019 Share Posted October 27, 2019 Components have their own slice of the wall section. So you can't have a baseboard and crown molding without having one of them stick out further in front of the other. Is this what you're looking for? Or do you want the brick to be flush to the blue section of the wall? Wall Example.vwx Quote Link to comment
AlanW Posted October 31, 2019 Share Posted October 31, 2019 (edited) @KGreeneHi, you can easily draw a 2D poly on the wall face, extrude it 0 and add a texture. you will need to move it off the wall by 1 mm. This is a common way to colour walls in different rooms without creating lots of wall styles. Edited October 31, 2019 by Alan Woodwell Quote Link to comment
Guest Wes Gardner Posted October 31, 2019 Share Posted October 31, 2019 @KGreene You can also use the "Extract" command in the 3D tools...the default will give you a NURBS surface. If you don't like dealing with NURBS stuff, you can choose to have it extract a planar surface (either polygon or polyline). You can then reshape it and extrude it as required. Quote Link to comment
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