Steven Morgan Posted October 18, 2019 Share Posted October 18, 2019 (edited) I feel like I'm missing something easy. I am trying to create an object that when you run it, let's you select a symbol, and then inserts that symbol directly below my Marionette Wrapper. So far I can only figure out how to give it coordinates which will always be different. Is there a way to retrieve the Wrapper XY and give it an offset to insert the symbol? SelectorDIST.vwx Edited October 18, 2019 by stevenmorgan94 Quote Link to comment
KingChaos Posted November 24, 2019 Share Posted November 24, 2019 U succeed with IT? Quote Link to comment
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